GEOMETRIC
WATERING CAN

A personal challenge of my SolidWorks skills, that I intend to 3D print.

This simple looking watering can is by and far the most challenging SolidWorks project I have done to date. The geometric pattern is not a surface texture or a bump map added during the rendering - I had to make each and every triangle.

Textures can completely change the appearance of any object - taking a fairly simple form and adding texture can give it a whole new personality. This was my goal with this watering can. I made a fairly simple watering can shape, and wanted to add a “simple” texture to change its personality entirely.

 

 There was a lot of math involved in order to keep the triangles looking uniform as the radius of the can got smaller. Once I had the general curve of the body, I built the watering can in layers - each row of triangles is a different layer, and each layer consists of 64 almost equilateral triangles.

The handle was quite challenging in terms of getting the pattern right, as well as connecting it smoothly to the body. The layers of the handle line up exactly to the layers on the body, and the handle connects seamlessly to the body triangles.

The handle is slightly concave to allow for a more comfortable grip, with the inside curve matching the curve of the users fingers. The concave face also gives a comfortable nook for the users thumb to rest while pouring water.